Package com.epicbot.api.shared.bot
Interface IMouseSettings.IOvershootSettings
- All Known Implementing Classes:
OvershootSettings
- Enclosing interface:
IMouseSettings
public static interface IMouseSettings.IOvershootSettings
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Method Summary
Modifier and TypeMethodDescriptionintThe minimum distance away from the target the mouse must be to be able to overshoot.intThe minimum amount of overshoots that can occur during a mouse movement.intA random modifier that is applied to the overshoot distance.doubleWhen the mouse overshoots the target, the speed of the next movement will be increased by at least this value.intThe minimum time in milliseconds that an overshoot movement will take.voidsetDistanceForOvershoots(int distanceForOvershoots) The minimum distance away from the target the mouse must be to be able to overshoot.voidsetNumberOfOvershoots(int numberOfOvershoots) The minimum amount of overshoots that can occur during a mouse movement.voidsetOvershootsRandomModifier(int overshootsRandomModifier) A random modifier that is applied to the overshoot distance.voidsetOvershootsSpeedup(double overshootsSpeedup) When the mouse overshoots the target, the speed of the next movement will be increased by at least this value.voidsetOvershootsTime(int overshootsTime) The minimum time in milliseconds that an overshoot movement will take.
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Method Details
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getNumberOfOvershoots
int getNumberOfOvershoots()The minimum amount of overshoots that can occur during a mouse movement. -
setNumberOfOvershoots
void setNumberOfOvershoots(int numberOfOvershoots) The minimum amount of overshoots that can occur during a mouse movement. -
getDistanceForOvershoots
int getDistanceForOvershoots()The minimum distance away from the target the mouse must be to be able to overshoot. -
setDistanceForOvershoots
void setDistanceForOvershoots(int distanceForOvershoots) The minimum distance away from the target the mouse must be to be able to overshoot. -
getOvershootsTime
int getOvershootsTime()The minimum time in milliseconds that an overshoot movement will take. -
setOvershootsTime
void setOvershootsTime(int overshootsTime) The minimum time in milliseconds that an overshoot movement will take. -
getOvershootsRandomModifier
int getOvershootsRandomModifier()A random modifier that is applied to the overshoot distance. Higher values means less overshoot. -
setOvershootsRandomModifier
void setOvershootsRandomModifier(int overshootsRandomModifier) A random modifier that is applied to the overshoot distance. Higher values means less overshoot. -
getOvershootsSpeedup
double getOvershootsSpeedup()When the mouse overshoots the target, the speed of the next movement will be increased by at least this value. For example, a value of 2 means the next movement will be twice as fast. -
setOvershootsSpeedup
void setOvershootsSpeedup(double overshootsSpeedup) When the mouse overshoots the target, the speed of the next movement will be increased by at least this value. For example, a value of 2 means the next movement will be twice as fast.
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