Interface IMouseSettings.IOvershootSettings

All Known Implementing Classes:
OvershootSettings
Enclosing interface:
IMouseSettings

public static interface IMouseSettings.IOvershootSettings
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    The minimum distance away from the target the mouse must be to be able to overshoot.
    int
    The minimum amount of overshoots that can occur during a mouse movement.
    int
    A random modifier that is applied to the overshoot distance.
    double
    When the mouse overshoots the target, the speed of the next movement will be increased by at least this value.
    int
    The minimum time in milliseconds that an overshoot movement will take.
    void
    setDistanceForOvershoots(int distanceForOvershoots)
    The minimum distance away from the target the mouse must be to be able to overshoot.
    void
    setNumberOfOvershoots(int numberOfOvershoots)
    The minimum amount of overshoots that can occur during a mouse movement.
    void
    setOvershootsRandomModifier(int overshootsRandomModifier)
    A random modifier that is applied to the overshoot distance.
    void
    setOvershootsSpeedup(double overshootsSpeedup)
    When the mouse overshoots the target, the speed of the next movement will be increased by at least this value.
    void
    setOvershootsTime(int overshootsTime)
    The minimum time in milliseconds that an overshoot movement will take.
  • Method Details

    • getNumberOfOvershoots

      int getNumberOfOvershoots()
      The minimum amount of overshoots that can occur during a mouse movement.
    • setNumberOfOvershoots

      void setNumberOfOvershoots(int numberOfOvershoots)
      The minimum amount of overshoots that can occur during a mouse movement.
    • getDistanceForOvershoots

      int getDistanceForOvershoots()
      The minimum distance away from the target the mouse must be to be able to overshoot.
    • setDistanceForOvershoots

      void setDistanceForOvershoots(int distanceForOvershoots)
      The minimum distance away from the target the mouse must be to be able to overshoot.
    • getOvershootsTime

      int getOvershootsTime()
      The minimum time in milliseconds that an overshoot movement will take.
    • setOvershootsTime

      void setOvershootsTime(int overshootsTime)
      The minimum time in milliseconds that an overshoot movement will take.
    • getOvershootsRandomModifier

      int getOvershootsRandomModifier()
      A random modifier that is applied to the overshoot distance. Higher values means less overshoot.
    • setOvershootsRandomModifier

      void setOvershootsRandomModifier(int overshootsRandomModifier)
      A random modifier that is applied to the overshoot distance. Higher values means less overshoot.
    • getOvershootsSpeedup

      double getOvershootsSpeedup()
      When the mouse overshoots the target, the speed of the next movement will be increased by at least this value. For example, a value of 2 means the next movement will be twice as fast.
    • setOvershootsSpeedup

      void setOvershootsSpeedup(double overshootsSpeedup)
      When the mouse overshoots the target, the speed of the next movement will be increased by at least this value. For example, a value of 2 means the next movement will be twice as fast.